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Full Time Job

Character Animation Lead

Epic Games

Cary, NC 1 day ago
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  • Paid
  • Full Time
  • Executive (10+ years) Experience
Job Description
ART

What We Do

Push your artistic talent to the limit on a team of world-class environment, character, and concept artists who strive to innovate and inspire.

What You'll Do

Epic Games is looking for a Character Animation Director to join our Special Projects team to help drive the vision and execution of character animation across experimental and gameplay-driven prototypes. You will combine strong animation fundamentals with technical fluency in Unreal Engine to build responsive, expressive, and scalable animation systems. You will act as a bridge between animation and engineering - helping to define workflows, shape systems, and solve complex problems at the intersection of gameplay and motion. This role requires both hands-on creation and leadership: setting quality bars, guiding others, and helping a small team move quickly without sacrificing clarity or craft.

In this role, you will

• Lead the creation and implementation of high-quality, gameplay-driven animation in Unreal Engine
• Prototype and iterate on new approaches to character movement, responsiveness, and player-driven animation
• Collaborate closely with engineers and technical designers to design scalable, flexible animation systems. Excite those around you with creative and clear thinking
• Own animation quality and leadership across projects, ensuring a strong and consistent point of view
• Translate gameplay needs into animation behaviors that feel intuitive and responsive
• Debug and solve complex animation and integration issues in the engine
• Contribute to and help evolve animation pipelines, tools, and workflows for rapid iteration

• Mentor and support other animators, fostering a culture of curiosity, experimentation, and craft excellence

What we're looking for

• Expert-level understanding of character animation principles, with the ability to deliver both realistic and stylized motion; experience with motion matching, procedural animation, or emerging animation technologies is a plus
• Deep experience working in Unreal Engine, including Animation Blueprints, state machines, blending, and runtime systems
• Strong understanding of gameplay animation-how input, timing, and responsiveness shape player experience
• Proven ability to collaborate effectively with engineers and technical designers on complex, system-driven features
• Experience building or contributing to animation systems (not just assets), including debugging and iteration in-engine
• Animating in-engine using Unreal Engine animation tools; familiarity with Control Rig and runtime rigging workflows in Unreal Engine
• Comfort working in ambiguous, exploratory environments with rapid iteration cycles
• Strong problem-solving skills and the ability to balance creative goals with technical constraints
• Experienced AAA development or equivalent real-time production environments
• Excellent communication and leadership skills

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Jobcode: Reference SBJ-ne8511-216-73-216-67-42 in your application.