Showing 51 - 75 of 136 postings found
NBCUniversal is seeking a Lead Engine Programmer to define, build, and guide the core Unreal Engine-based systems that underpin gameplay, rendering, physics, tools, and pipelines on an AAA title.
NBCUniversal is seeking a Senior Rendering Programmer to design, implement, and maintain Unreal Engine rendering systems that deliver high-quality visuals while meeting performance and memory targets.
NBCUniversal is seeking a Senior Rendering Programmer to design, implement, and maintain Unreal Engine rendering systems optimized for mobile platforms to deliver high-quality visuals within strict performance and power constraints.
NBCUniversal is seeking a Senior Engine Programmer to design, implement, and optimize Unreal Engine systems specifically for mobile platforms to ensure high-quality gameplay and stable runtime behavior on iOS and Android.
NBCUniversal is seeking a Senior Multiplayer Programmer to design, implement, and optimize the networked systems and architecture that power large-scale multiplayer games.
NBCUniversal is seeking a Lead Tools Programmer to define, build, and guide tools and workflows that empower content creators and developers on a AAA title.
NBCUniversal is seeking a Lead Rendering Programmer to define, build, and guide Unreal Engine-based rendering technology for high-quality visuals on an AAA title.
Electronic Arts is looking for an Audio Artist III to create high-quality sound effects and implement audio elements using the Frostbite engine for the Battlefield Single Player Campaign.
Epic Games is looking for a Senior Engine Programmer to build Unreal Editor features that integrate cloud-based collaboration and distributed version control workflows into the creator experience.
Epic Games is seeking a Senior Technical Artist to contribute to the design and iterative development of world building and content creation tools within Unreal Engine.
Barnstorm VFX is seeking a passionate FX Artist to design and implement high-quality simulations including fluids, fire, and particles using Houdini for various television and streaming productions.
Ubisoft is seeking a Senior Character Rigger to create high-quality character rigs in 3DS Max and support the AAA animation pipeline for character-driven games.
Epic Games is looking for a Machine Learning Programmer to design new memory architectures and deliver production-ready learning models that enable foundation models to efficiently represent, store, and exploit experience.
Electronic Arts is seeking a Principal Technical Artist to bridge the gap between research and development by using advanced AI technologies to reimagine game world creation and content pipelines.
Electronic Arts is seeking a Software Developer to design, implement, and maintain AI bot systems for automated multiplayer playtesting and behavior simulation within the Battlefield franchise.
Ubisoft is looking for an Engine Programmer to contribute to the development and evolution of core engine systems for the Far Cry project by building scalable, high-performance technical solutions.
Ubisoft is looking for a Technical Lead Data to serve as the primary technical authority for designing, evolving, and operating scalable data architectures and analytics platforms that support game quality and AI initiatives.
Epic Games is looking for a Senior Engine Programmer to design and implement low-level engine systems and core features for the next generation of Unreal Engine content distribution.
Ubisoft is looking for a Systems and Applications Administrator to provide operational support for on-premises deployments of essential tools and ensure the smooth operation of video game development processes.
Epic Games is looking for a Senior Art Producer to partner with art directors and designers to drive high-quality live content for Fortnite Battle Royale from concept through delivery.
Ubisoft is looking for a Senior Cinematic Animator to create high-quality animations for customization content and in-game cinematic sequences for Rainbow Six Siege.
Ubisoft is seeking a Gameplay Animator to create first-person and third-person animations and animation systems for the main character using keyframe animation and motion capture data.
Ubisoft is seeking a Senior Character Rigger to create high-quality character rigs in 3DS Max and integrate them into the game engine to support the AAA animation pipeline for Assassin's Creed: Codename Invictus.
Ubisoft is seeking a Senior Gameplay Animator to create high-quality first-person animations and animation systems for the main character in the Far Cry franchise.
Ubisoft is seeking a Senior AI Data Developer to lead the design and implementation of data pipelines and artificial intelligence agents that enhance business systems and predictive models.