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Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again-iconic worlds where every player feels like the hero.
As a Compositing Supervisor, you will oversee the compositing team, ensuring timely and high-quality deliveries.
We are looking for a leader who operates with urgency, dives deep into systems, and refuses to accept mediocrity.
Overview We are seeking an experienced Senior Infrastructure Software Engineer skilled in Python and/or Golang to build and maintain automation, APIs, and services that manage the lifecycle of our infrastructure platforms.
The Data & Insights (D&I) team harnesses the power of data to deliver transformative insights and solutions to EA game teams and players.
We are looking to expand our development team dedicated to enhancing our Creature Effect, Crowds, Environment, and FX tools and workflow.
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.
As the Senior Manager, Playtesting Programs , you will lead teams and programs that bring player voices directly into our development process through large-scale playtesting, player feedback initiatives, and engagement programs such as Battlefield Labs and the skate.
Electronic Arts is looking for a Systems Software Engineer to enhance developer efficiency for EA SPORTS FC by optimizing workflows, adopting internal tools, and promoting best practices in C++ based tech stacks.
Electronic Arts is looking for a Lead Software Engineer to drive the technical design, architecture, and implementation of advanced game features and engine enhancements for a new unannounced AAA EA SPORTS product.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe.
The Role: As a Lighting TD, you will assemble 3D scenes, including assets from various departments, and design the lighting for the shots, following the instructions of the visual effects supervisors, 3D computer graphics (CG) supervisors or sequence editors.
The multi-Oscar-winning creative Film & Episodic studio, at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.
Sr. AI Engineer - Player Intelligence and Growth, Data & Insights (D&I) Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.
As an FX artist, you will be a collaborative team player, who thrives in a fast-paced environment and is able to create high-caliber dynamic and riveting visual 3D FX.
Electronic Arts is seeking a Senior Network Engineer to implement network changes and support the global infrastructure that powers secure and reliable game experiences for millions of players.
Electronic Arts is looking for a visionary Senior Lighting Director to lead lighting teams and establish a cohesive visual strategy across multiple game modes for the EA SPORTS FC franchise.
Electronic Arts is looking for a skilled Motion Designer to bring UI concepts to life through expressive motion, crafting animatics and interaction flows that elevate player engagement for American Football experiences.
Electronic Arts is looking for a Senior Experience Designer to craft immersive, accessible, and visually polished user interfaces and interaction flows for a AAA American Football sports game.
Sony Pictures Imageworks is seeking a skilled DevOps Engineer to manage cloud infrastructure automation, Kubernetes clusters, and CI/CD pipelines supporting global content production and distribution workflows.
Barnstorm VFX is seeking a Senior Creature Asset Artist to model and texture high-fidelity, photo-real hero quadrupeds with anatomical accuracy for episodic and feature film projects.